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Posts Tagged ‘Digital’

Artist and comic creator Sutu, aka Stu Campbell and digital artist Lukasz Karluk have created an exhibition called Prosthetic Reality, supporting an art book of the same name that features the work of 45 artists from around the world:

 

Each artwork in the book, and also in the related exhibition, bursts into life when viewed through the EyeJack app, with both colour and sound.

Obviously, I’m a big fan of the cyberpunk styling, but there’s also some excellent work going on with the cyberpunk naming – Prosthetic Reality and EyeJack:

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Real-time facial projection mapping:

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[vimeo www.vimeo.com/103425574]

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Digital art by Chad Knight:

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(via)

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This is some of the best CGI I’ve ever seen – fluid dynamics; particle effects; fur, feather and chocolate effects.

Method Design was hired by RSA (Ridely Scott’s production company) to concept and create a video for the sponsor’s reel at the AICP (The Associate of Independent Commercial Producers) awards.

So, using motion capture, procedural animation and dynamic simulations, they created dancing avatars for each of the sponsors.

And it is so well done. It’s obviously a total labour of love:

(Great tune too)

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A “Waldo” is a type of remote-control device, named after a science-fiction novella by Robert A. Heinlein, that’s used by everyone from NASA to the Muppets. It’s when a human controls the actions of a robot, usually through something like an electronic glove (Pacific Rim is an over-the-top example).

Danny Benedettelli has spent four years building a Waldo called Cyclops that he controls with a robotic exoskeleton. Brilliantly, it’s been built out of LEGO Mindstorms kit, an Android app, and a DIY kit micro-controller called an Arduino, all of which are (relatively) cheaply and easily available:

 

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We’ve had face-tracking software for a while now, with the Kinect, which has led to some cool real-time animation…

Animation matches head movement (FaceRig Live2D Module)

 

…but now researchers have built a face detection system that lets you impose your facial expressions on real people. The software uses a webcam to create a 3D model of your face in real time, then distorts it to fit the facial details in the target footage (of someone else’s face):

It’s not anywhere near the market yet, but it’s scarily good. I’m sure there’s already high-powered software out there for creating fake videos, but this looks like it could lower the barrier to entry significantly. Prepare to never believe anything you see again!

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